Friday, 7 November 2008

Week 7: YMCA

In our group that consist of me, Ben, and James we first of all created a story board for our YMCA project. We had decided that our advertisement was going to be about the Live band night, and we are going to make the letters from YMCA into characters.

In the storyboard it starts off with a view of the stage area and a crowd cheering and jumping around, then it goes to scene of the letter Y performing to its genre of music which we decided will be punk, we named the Y “Punky Y”. The next scene will be the letter M performing to its genre of music which we decided would metal, we named the M “Heavy Metal M”. The next scene goes onto the C letter performing as a DJ so its genre of music while be some form of dance club music, we named the C “DJ C”. The next scene is the A letter performing to Reggae genre of music, we named the A “Reggae A”. Once each of the letters performs the final scene is where all the letters that make up YMCA come together in the scene.

After creating the storyboard we separated the YMCA characters between us, it was decided that I would create the Y character which will be performing to the punk music. Ben will be doing the M character which will perform to the metal music. James will do the C that will do DJ genre music like dance. The A character will have the Reggae genre music and this character will be done by whoever finishes there assigned character.

Before I started creating the letter Y character I looked into the punk theme like looks clothing etc. Then I started to create Punky Y in 3D Studio Max.

To start the shape of the letter Y character I used box tool and created three boxes two the same size and one taller than the others then using the move and rotate tool I put the boxes into place to create the Y shape. Once I was happy with the placement of the coxes I used Boolean to join the three boxes together.

Once the boxes that created the Y shape were Boolean together I made the Y shape an editable poly by right clicking on it and selecting it from the list. With editable poly on the Y shape I went into editable poly and selected vertex to edit point of the Y using the move tool to try and make the Y shape smoother.


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